I should state why I believe we should go into a WH as apposed to high sec, low sec or 0.0. wormholes have the best risk/reward ratio having access to profitable Mining, Gas Harvesting, Mission Running(anomalies), and planetary mangement all while having relatively low traffic you normally don't get trouble unless you go looking for it. Pvping also can be successful and relatively safe as you can fuck over a group of people break the fuck out, then your location will change within a 24 hour period. (it is nearly impossible to locate our wormhole ever again unless they left someone behind with a scanning ship) if we were stationed in low or 0.0 we would have a stagnate location allowing people to hunt us down.
Here is a generic list of things that would be useful to have.
Probing
Tip - You cannot release your probes inside of a POS(Player Owned Structure(PIECE OF SHIT)) you can however go to the outside edge and scan down from there.
Minimum
Astrometics 4
Astrometric Pinpointing 1+
Astrometric Acquistion 1+
Frigate 4 (your choice of race doesn't make a difference)
at this level you would have a fair bit of trouble scanning down a signature inside a C3 this is mainly as a "Oh Shit button" encase of a large group of our people were podded.
Reccomended
Astrometric 4
Astrometric Pinpointing 4+
Astrometric Acquisition 4+
Astrometric Rangefinding 1+
Frigate 4 (Helps if you have 2 Gravity Capacitor Upgrades in your Frigate)
*Covert Ops vessel if brotier.
at this level you can scan down signatures with relative ease, Signatures in a WH must be found daily.
You and your WH
Tip - If at anytime outside of the POS you should be using your directional scanner (located on your central hud, ALT-D cmnd to open) it should be set to range 2147483647(you can achieve this by simply holding down the 9 button for a while and it will set it self to max) and Angle to 360 degrees. in most wormholes there are some things left hanging around, knowing what should be there and what shouldn't is something you need to learn pretty quickly(most notably scanner probes, if you see them go back to pos and inform everyone you can). the directional scan is the best way to prevent you from Surprise Buttsex and should be used every 15 to 30 seconds.
Things in the wormhole
Gravimetric - Asteroid belts c3 normally have frontier where you can expect to find your ABCs (Arknor Biscuit and Crokite), moon sized lesser ores, as well as small amounts of Cox
there is no minimum requirement here, but its reccomended that you at least fly a Mining barge with some strip miners on it.
Ladar - Gas cloud harvesting sites, Fullerites a necessary component for the manufacturing of tech 3 cruisers and sub systems. the nice thing about these is that they use very little cargo space so they can easily be used as space fillers in our haulers on selling ventures.
again no minimum requirement on this but flying a battlecruiser with some gas cloud harvest 2s on it s recommended.
Planets - Planetology can be a good time sink and augment your income a bit in a WH, as the planet yields are as good as those in 0.0, It would be a very long explanation if I tried to explain this set of skills :3 so here is a couple of links.
Planetary Interaction guide
Planetary Interaction Spreadsheet
Mission Running
Cosmic Signatures - Generic sites, salvaging needed
Magnetometric - (hacking sites) Salvaging and code breaking needed
Archaeological - Salvaging and Analyzing
pretty much you need a well fit Omni tank(im going to say at least 60% for all resists) Battlecruiser or better in order to run missions in a c3 comfortably.
more information upon inquiry.



